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So I counted, and I did fourteen drawings total for my sketch requests. Not too bad! I should definitely be able to do 15+ drawings by September 1st for
ladiesbigbang
Here are some things I noticed in the process.
-Things got increasingly computerized as they went along. All of the first set were drawn fully out on paper (ballpoint pen, if you're interested.) Of course there was a lot of editing once they were scanned- removing construction lines, changing things (hand positions especially, since I would often find upon beginning to color that what I'd drawn was not so much a hand as a vaguely rectangular thing) and adding the backgrounds. But the Jules/Gus drawing only had the barest sketch- only the faces had any definition at all, and those got worked over a lot anyway. After that, everything was sketched entirely on the computer for start to finish.
-Drawing backgrounds to begin with is a lot easier than trying to fake them, and they look better.
-Even then, they're still hard. On the Miles and Chang sketch, I had a lot of trouble with the very background space between the trees. I never know what to do with that space. Draw endless thinner and thinner trees? I ended up trying atmospheric perspective, and I'm not sure how well it worked (although I'm quite pleased with the piece otherwise).
-Need to work on hands- I feel like I have maybe four stock poses that look okay, but aren't always the most natural.
-also arms. I never know what to do with them, and I'm not quite sure I have the proportions right.
-Need to work on color theory. Almost all of these ended up with a layer of a flat color over them with some sort of filter to get the colors to gel. Which is kind of cheating, I think. The biggest problem was with shading- I was constantly choosing a color to shade with, becoming dissatisfied with it, and then futzing with the hue/saturation gizmo afterward.
-I really like drawing. I think I want to do it for a living someday.
I'm going to draw kittens now. Or sleep. One of those things.
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Here are some things I noticed in the process.
-Things got increasingly computerized as they went along. All of the first set were drawn fully out on paper (ballpoint pen, if you're interested.) Of course there was a lot of editing once they were scanned- removing construction lines, changing things (hand positions especially, since I would often find upon beginning to color that what I'd drawn was not so much a hand as a vaguely rectangular thing) and adding the backgrounds. But the Jules/Gus drawing only had the barest sketch- only the faces had any definition at all, and those got worked over a lot anyway. After that, everything was sketched entirely on the computer for start to finish.
-Drawing backgrounds to begin with is a lot easier than trying to fake them, and they look better.
-Even then, they're still hard. On the Miles and Chang sketch, I had a lot of trouble with the very background space between the trees. I never know what to do with that space. Draw endless thinner and thinner trees? I ended up trying atmospheric perspective, and I'm not sure how well it worked (although I'm quite pleased with the piece otherwise).
-Need to work on hands- I feel like I have maybe four stock poses that look okay, but aren't always the most natural.
-also arms. I never know what to do with them, and I'm not quite sure I have the proportions right.
-Need to work on color theory. Almost all of these ended up with a layer of a flat color over them with some sort of filter to get the colors to gel. Which is kind of cheating, I think. The biggest problem was with shading- I was constantly choosing a color to shade with, becoming dissatisfied with it, and then futzing with the hue/saturation gizmo afterward.
-I really like drawing. I think I want to do it for a living someday.
I'm going to draw kittens now. Or sleep. One of those things.
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http://gurneyjourney.blogspot.com/search/label/Color
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